Microsoft Fixes Windows 11 Bug Wearing down Direct3D 9 Apps

Microsoft has announced that the bug causing certain apps using Direct3D 9 to crash has finally been resolved in Windows 11 and Windows 10.

The glitch was originally caused by the cumulative update shipped by Microsoft as optional at the end of April, with Microsoft explaining it used the Known Issue Rollback system to create things back to normal.

“After installing KB5012643, Windows devices using certain GPUs may have apps close unexpectedly or intermittent difficulties with some apps designed to use Direct3D 9. You could also get an error in the event Sign in Windows Logs/Applications with faulting module d3d9on12.dll and exception code 0xc0000094,” Microsoft explains.

“This issue is resolved using Known Issue Rollback (KIR). Please note it usually takes up to Twenty four hours for that resolution to propagate automatically to consumer devices and non-managed business devices. Restarting your Windows device may help the resolution affect your device faster. For enterprise-managed, devices which have installed an affected update and encountered this issue can resolve it by using and configuring the special Group Policy the following,” the organization continued.

New issues in the latest cumulative updates

Microsoft has also provided special group policies to solve the glitch, and you can check out the official information offered by the company on this page.

In the meantime, the newest cumulative updates released by Microsoft for Windows 11 appear to be causing new problems, including BSODs. The organization hasn’t yet acknowledged these glitches, but according to user reports, they’re quite widespread, so there’s an opportunity Microsoft would confirm a minimum of some of them rather sooner than later.

In the meantime, the only way to fix things are to just remove the latest cumulative updates, if you come across such problems, guess what happens you have to do. Windows 10 seems to be experiencing similar problems as well.

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